Browsing Tag
Unreal Engine
6 posts
Quixel’s Megascans No Longer Free After 2024
Starting January 2025, Quixel's Megascans will no longer offer free access to its vast library of 3D assets. Artists must adapt their workflows and budgets accordingly - and safe a copy of their stuff!
Procedural Worldbuilding mit Unreal
We build realtime environments with Unreal's Procedural Content Generation Framework (PCG) - or do you really want to do everything by hand?
Unlocking Substrate: Insights for Unreal Engine’s Material System
In 2023 Epic Games presented Substrate – the new material authoring system for Unreal Engine 5. Mondlicht Studios, as a certified Unreal Engine service partner, had their trust and the
opportunity to test Substrate in its early stages and demonstrate what’s possible. They utilized it to create a two-minute showcase video featuring the BMW M8 Competition, demonstrating
the advanced capabilities of Substrate materials in action. A part of the video was presented at 2023’s Game Developers Conference (GDC), highlighting the potential of Substrate
and showing off Unreal Engine‘s extensive next step in real-time materials.
by Stefan Evrad (Head of UE Department), David Schaefer (CEO), Dmitriy Glazyrin (CEO) and Zhanna Travkina (Creative Producer)
Happy endings are inappropriate | Retro article
Review: In DP 06 : 2012, Luis Alonso, Senior Technical Artist at BioWare, spoke at FMX (Film & Media Exchange) about the video game Mass Effect 3. DP grabbed Alonso to ask him a few questions.
Create underwater scenes more easily with these free tools!
The Senior Lighting Artist from Ubisoft Montreal creates a valuable toolset - makes it available to artists free of charge via gumroad.com.
Unreal Engine | Free Assets in June
And this month Epic Games is also giving us the next batch of free assets!