Browsing Tag
UV
4 posts
Blender 4.3: New UV Unwrapping
Blender 4.3 introduces a streamlined UV unwrapping system with a new algorithm, promising faster workflows for 3D artists.
Blender 3.4 is released!
The Open Path Guiding Library (Open PGL) from Intel has been installed. How does the open-source production renderer Cycles benefit from this?
UVPackmaster 3 for Blender released
Distribute the workload across GPUs: Support for Compute Unified Device Architecture!
UVPackmaster 2 for 3ds Max
A look back: In DP 05 : 2020, 3ds Max expert Mike Kuhn dealt with UV unwinding. An annoying task for many, but a meditative puzzle game for Mike.